Triangulus
Wow! I made yet another game in 3 hours, this time for Trijam #111 (last time was #91.) It was quite fun making it, and also nerve racking since I only had 2 minutes to make the main menu (^^;
The theme was "triangles", so why not just make a game where you kill evil triangles? Sounds interesting enough O_o
The controls and basic mechanics are displayed on the main menu, but basically you're supposed to kill triangles by shooting them and avoid them and their bullets at the same time. Kill a triangle and you will obtain score. You're also supposed to keep on jumping up the platforms, otherwise if you lag behind or hit at least one enemy or bullet, you die.
Well, just play it. Hope you'll have fun ^_^
P.S: The HTML5 version of the game is very laggy. Download and play the Windows version for improved performance if you can!
CREDITS:
Art made by me using Pixelorama
Font is "Pixeled" by OmegaPC777 and obtained from dafont.com
Sounds obtained from Wowie Resource Pack (I couldnt't find bfxr)
Made with Godot 3.2.3
Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. Copyright (c) 2014-2021 Godot Engine contributors. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- Godot Engine <https: godotengine.org=""></https:>
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Kwago Games |
Genre | Platformer |
Tags | Arcade, kwago-games, Pixel Art, Trijam |
Comments
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Hey that's good! Plus Godoted! Hi score 20 :D
Thanks! ^_^
The game is difficult) And I also noticed that enemies meet less often on the left edge.
That’s ok XD Thanks for playing!